What’s new in version 2
Sim Daltonism 2 is so much faster than the previous version. It was rebuilt using the code from Red Stripe and now leverages your graphic card using OpenGL to make the filter faster than ever. You can now watch video throught the filter window if you want. Try it!
There is a new “transparent” window mode that lets you see underneath the filter window and even click through it.
That new “transparent” mode is the default, but Sim Daltonism can also follow the pointer instead if that’s what you want, like in the previous versions. When following the mouse, there is no longer any pyramid of doom where the filter window became visible inside of itself when moving the pointer near it.
There is also a setting now to adjust the refresh rate if you wish to save energy, or increase it even further to reduce the lag.
Sim Daltonism is now open source. Come take a look and contribute code if you like.
With version 2, Sim Daltonism is launching on iOS too.
Version 2.0.1 (24 Feb. 2017)
- Window is now visible over full-screen apps.
- Window position is remembered when quitting the app.
- Closing the last filter window no longer quits the app.
- The resizing areas on the two bottom corners of the window are now larger and extend a bit over the filter area.
Version 2.0 (28 Jan. 2016)
- Dramatic performance improvement, now leveraging the graphic card through OpenGL to apply the filter.
- “Transparent” window mode lets you see and click on what is behind the window.
- The filter window is no longer visible within itself when following the mouse pointer.
- Added a setting to change the refresh speed.
- Open source
Version 1.2 (October 22, 2014)
- Protanopia (most common color blindness) is now selected by default
Version 1.1.3 (April 28, 2014)
- Fixed a crash that would occur on dual-screen setups where one of the two is a Retina display.
Version 1.1.2 (October 18, 2013)
- Fix for a memory leak that would happen when closing a filter window.
- Fix for a crash that could happen in rare circumstances.
Version 1.1.1 (September 18, 2013)
- Fixed a problem that would prevent Sim Daltonism from launching on OS X 10.6 and 10.7.
Version 1.1 (September 6, 2013)
Sandboxed and made available on the Mac App Store.
Corrected a problem where the image displayed in the simulator window would be doubled in size on Retina displays.
Version 1.0.5 (June 20, 2011)
- Fix for a memory leak introduced in 1.0.4.
Version 1.0.4 (June 15, 2011)
- Ready for OS X 10.7 Lion
- Speedup on OS X 10.6 Snow Leopard
Version 1.0.3 (September 4, 2007)
- Performance enhancements in the screen capture process.
- Fixed an issue which prevented capture of screens set to thousand of colors.
- The application now works correctly when a scaling factor is applied to the user interface. (Note that until Mac OS X is updated, you need the the developer tools to apply a scaling factor.)
- Previous version of Sim Daltonism, despite what was claimed, did not work natively on Macs with Intel processors due to a build error. This is now fixed.
Version 1.0.2 (March 6, 2006)
- Clicking on Sim Daltonism’s dock icon will now open a new window if none was already open.
- Sim Daltonism is now a universal application that can work nativly on Mac OS X for Intel processors.
Version 1.0.1 (October 3, 2005)
- Fixed an issue that prevented Sim Daltonism from working on some G3 processors.
- Disabled the “zoom” button to prevent full-screen maximixation of the window which, unless you have a second screen, doesn’t make much sense.
- Clicking on the filter panel will now make appear Sim Saltonism menu bar.
Version 1.0 (September 6, 2005)
- First version of Sim Daltonism.